► Next Forza due this year
► Optimised for Xbox Series X
► 20 tracks and 500 cars so far…
The next instalment of Forza Motorsport is going to arrive this year – and it’ll be fully optimized for Microsoft’s Xbox Series X and S consoles. As you’d expect, it’ll also be coming to Windows 10 and 11 devices too.
But just how good will Forza Motorsport be? It’s too early to tell, but according to new details revealed by the game’s development team, it promises to be the most ambitious title in the franchise to date. Keep reading to find out more about Forza Motorsport.
How many cars are there?
Forza Motorsport is due to launch with 500 cars at launch – with a view for more to come in the form of DLCs or possibly free updates. You’ll find all the cars that you usually associate Forza with here, but Microsoft says they’ll be joined by some 100 new to Motorsport cars. According to developers, community feedback pointed to a larger pool of newer racing cars – and that’s exactly what Forza Motorsport plans to deliver.
And tracks?
There’ll be twenty tracks in the game from launch, recreated from scratch. Expect Laguna Seca, Spa, Maple Valley and others in all their glory, now laser-scanned and photographed for the latest Forza. Microsoft says there’ll be 10 times more detail in these track environments than in the last game, spanned across 3D spectators, vegetation and other bits of track furniture.
How will it look – and sound?
Forza Motorsport has always locked horns with Gran Turismo for the title of ‘best-looking racing game’ and that fight is sure to continue in 2023. Alongside improved physics and ray-tracing, each car will have unique damage, paint chipping and dirt build up. When the cars are clean and undamaged you’ll also be able to notice the difference in paints; Forza’s developers have used a spectrophometer to more accurately portray each type of paint and its light response.
Sound-wise, Forza will rely on 20 years of sound capture experience, with cars recorded in the highest quality possible. If you mod your car – which you really ought to – you’ll be able to hear the difference in the engine and exhaust note.
Finally, track environments will be sonically mapped more accurately, with reverb behaving appropriate to the spaces, barriers and grandstands around your car.
We’ll update this article when we know more.